| Source | Ship | Errata |
| 7201 | Epping | Front DR hits: boxes 3, 11, 19, and 27 |
| Side DR hits: boxes 3, 13, and 25 |
| Rear DR hits: boxes 8 and 30 |
| 7210 | Crescent | Drive = 16 |
| Pulse Laser B To Hit: 2D8+ADB |
| DR 4 in box 11 should be DR 1 and remove DR 1 in box 22 |
| Scorpion | Drive = 11 |
| Right Side Critical Hits 2, 3, and 6 affect Gunner B, not Gunner A |
| Pilot Salvage Claws Damage: Medium+1‡ |
| Eagle | Plazgun A is actually Impulsegun A, 2D8+ADB High |
| Right Side Critical Hit affects Gunner C, not Gunner B |
| Conestoga | Railrepeator Damage: High |
| 7211 | Crescent | Critical hits: boxes 8 and 20 |
| First Critical Hit 9 should be 7 |
| Epping | Rear DR hits: boxes 8 and 30 |
| Scorpion | Pilot Salvage Claws Damage: Medium+1‡ |
| 7212 | Various | Keel Cannon arcs: K3 |
| Aosho | Rear Left Critical Hit 5 affects Gunner C, not Gunner D |
| Constellation | Missile Launcher A and Disruptorgun A arcs: (BRQL) (BFQL) (F) |
| Missile Launcher B and Disruptorgun B arcs: (F) (BRQR) (BFQR) |
| Triple Laztube E arcs: (BRQL) (BFQL) (F) (BFQR) (BRQR) |
| Fletcher | Ion Cannon E Long Range: 30 |
| Keel Cannon F arcs: (KF) |
| Megafortress | Blatgun A damage: High+6 |
| Heavy Plazgun B arcs: (BRQL) (BFQL) (F) (BFQR) (BRQR) |
| Heavy Plazgun C arcs: (BRQL) (BFQL) (F) (BFQR) (BRQR) |
| Triple Blast Cannon F arcs: (BFQL) (F) (BFQR) |
| Triple Blast Cannon F Speed Restriction: 7 |
| Rear (both) Critical Hit 6: Reduce Defensive Value by 2. |
| Narwhal | Additional Rear (both) Drive hits: boxes 25 and 62 |
| Quint Pulse Laser A arcs: (BRQL) (BFQL) (F) |
| Quint Pulse Laser C To Hit: 2D8+ADB+4 |
| Stingray | Missile Launcher A and Splattergun A arcs: (BFQL) (F) (BFQR) |
| Front (both) Critical Hit 6: -3 Defensive Value |
| Front (both) Critical Hit 8: Affects Twin Splattergun A |
| 7212 | Longboat | Bifrost Cannon To Hit: 2d10+ADB |
| 7213 | Dragonfly | Drone Mover 4 |
| 7214 | Betafortress NW | Right Critical Hit 6 affects Gunner B, not Gunner D |
| 7215 | Epping Prime | Missing 10 x Mk10 Torps |
| Glaive II | Ion Ram To Hit: 2D8+ADB |
| Kosmos | Minigun Specs: Ranges are wrong |
| Lance Electra II | Mass: 420 tons |
| Critical Hit 9: remove “Pilot’s Projector loses 2 Protobolts” |
| Night Hawk II | Damage Control: 1-4 |
| Salamander | Pulse Laser To Hit: 2D8+ADB |
| Salamander II | Triple Pulse Lasers To Hit: 2D8+ADB+2 |
| Sentry II | Disintegrator To Hit: 2D8+ADB |
| Critical Hit 9 affects Disintegrator not Blatgun |
| Seraph | Damage Track box 56 should be a DR 1 hit, not a Drive 1 hit |
| Seraph II | Damage Track box 56 should be a DR 1 hit, not a Drive 1 hit |
| Shryak Shuttle II | Critical Hit 8 affects Impulsegun, not Pulse Laser |
| Star Raven | All Pulse Laser ranges: 3/9/10 |
| Star Raven Alpha | All Pulse Laser ranges: 3/9/10 |
| Megafortress | Triple Blast Cannon Speed Restriction: 7 |
| 7216 | Glaive III | Remove weapon (w) hit: box 19 |
| Longboat | Bifrost Cannon arc: K3 |
| Splattergun D & E To Hit: 2D6+1 |
| ECM: 1-4 [4] |
| Front (both) Critical Hit 12 should be “until after next turn” |
| 7217 | Battle Pod VY6 | Pulse Laser 6B Damage: Low+3 |
| Battle Pod U2 | 100-ton Fighter x1 (not x5) |
| Battle Pod U3 | Cost: 61 |
| Hyper Cannon Speed Restriction: 11 |
| Hyper Cannon Range: 10/15/20 |
| 7218 | Snarling Badger | Keel Cannon Ammo: 6 |
| Keel Cannon Damage: Allx3 |
| Every other crew hit should be filled in. |
| Front Right Critical Hits 7 and 10 affect Gunner B, not Gunner A |
| Front Right Critical Hit 5 affects Keel Cannon, not Repeating Blaster G |
| Front Right Critical Hit 6 affects Repeating Blaster G, not Sext Blatguns |
| ECM: 1-5 [5] |
| 7219 | Dauntless | Torp room arcs: (360°) |
| Octopus | All Pulse Laser ranges: 3/9/10 |
| TBD Platform | Crew box should have entries for Captain and Pilot |
| Wakazashi | Torp room arcs: (360°) |
| TOC: +2 |
| Whisper | Bridge box should include Captain entry |
| 7220 | Bat | Critical Hit 2: Bat may not move nor fire Pilot’s Splatterguns. Reduce DV to 5. |
| 7221 | Kali | Remove Crew F and H |
| Gunner D arcs: (SFQL)(SRQL)(R) |
| Gunner E arcs: (R)(SRQR)(SFQR) |
| Scorpion | Pilot Salvage Claws Damage: Medium+1‡ |
| Scorpion Beta | Pilot Salvage Claws Damage: Medium+1‡ |
| Plazgun C is actually Twin Plexar Guns C, 2D10+ADB High+2 |
| 7222 | Nova | All weapons have an additional +1 To Hit from the Artificiance Intelligence. |
| Nebula II | Every other crew hit should be filled in. |
| Rear (both) Damage Track box 15: DR3, not Drive 5 |
| Front (both) Damage Track: last ‘w’ should be ‘W’ |
| Quark | Meld Laser Speed Restriction: missing <= (≤) |
| 7223 | Jii | Plasma Missile Specs: High+/ should be High+2/ |
| Kraal | Heavy Plazgun A Damage: missing ¥ |
| Pilot Triple Pulse Laser To Hit and Damage: +2 (not +3) |
| Kraal ECM | Remove Gunner A |
| Plasma Missile Launchers C and D are normal Missile Launchers. |
| Pilot Triple Pulse Laser To Hit and Damage: +2 (not +3) |
| Death Wind YS | Plasma Missile Specs: High=2/ should be High+2/ |
| 7224 | Various | Sayf-ad-din range: 6/13/16 |
| Tachanah | DV: 6 |
| 7225 | Orca Alpha | Pilot Disintegrator Speed Restriction: 11 |
| 7227 | Spectre | Twin Disruptorgun Damage: Medium+1 |
| Strella II | Twin Splatterguns To Hit: 2d6+ADB+1 |
| Totenkopf II | Triple Stilettos are Quad Stilettos |
| Quad Epees are Triple Epees |
| Source | Where | Errata |
| 7210 | Page 76, Weapon Table | £ in Speed Restrictions should be <= (≤) |
| Heavy Plazgun Damage: All×2¥ |
| Salvage Claws To Hit: 2D6+ADB |
| Salvage Claws Damage: Medium‡ |
| 7211 | Page 23, Venters, Game Play, 2nd para | Replace “after drive 0 turns, but before ships” with “after drift, but before non-escorts”. |
| 7212 | Various | Keel Cannon arc: K3 |
| Integrated Escort Weapon Table | Hyper Cannon Target Speed Restriction: 11 |
| Twin Hyper Cannon Target Speed Restriction: 10 |
| Triple Hyper Cannon Target Speed Restriction: 9 |
| Quad Hyper Cannon Target Speed Restriction: 8 |
| Plazprojector Medium (not Long) Range: 1-5 |
| Turn Sequence | Move Drift and Ventors below Warhounds Move. |
| Page 15, Game Mechanics, line 4 | Delete the word enemy. |
| Page 25, 7000-ton Frigate Design Template | Damage Reduction 1 slots: 15 |
| Page 33, Escort Expanded Magazine Cost Table | Quad Minigun Slots: 2 |
| Protobolt Ammo Added: 1 |
| Page 36, Special Equipment Cost Table | 300-ton RP points: 15 |
| 7212 | Escort Expanded Magazine Cost Table | Protobolt Ammo Added: 1 |
| 7214 | Consolidated Master Weapon Table | Tachyon Cannon Damage: All |
| Tachyon Ram Damage: High |
| 7215 | Page 6, Betafortress Alpha and Beta | Translight Capability: None |
| Page 58, Shryak Shuttle II | Translight Capability: None |
| Page 64, Spirit Rider II | Armaments: 2×Mk10 Torps should be 1×Mk20 Torp |
| Page 67, Star Raven Alpha | Armaments: 2×Mk50 Torps should be 2×Mk30 Torps |
| Page 76, Thunderbird II | Armaments: remove 1×Mk20 Torp |
| 7216 | Various | Bifrost Cannon arc: K3 |
| Consolidated Master Weapon Table | Tachyon Cannon Damage: All |
| Tachyon Ram Damage: High |
| 7217 | Page 28, Damage Reduction Template | Use costs/slots from similarly sized templates in previous books. Heavy (3000 ton): 1 (4/8), 2 (8/16), 3 (12/24), 4 (15/30), 5 (18/36), 6 (23/46) |
| Consolidated Master Weapons Table | Tachyon Cannon Damage: All |
| Tachyon Ram Damage: High |
| 7219 | Page 7, Outpost ECM Summary | 1-7[6] and 1-8[5]: 50 slots, not 40 |
| Requires crewmembers equal to the number of tries (as Escort ECM) |
| Page 17, White Hole | Radius 12, 1/4 radius: 3, not 4 |
| Page 27, Dust Cloud Type II | Spore Moles are reduced to a 4 hex range |
| Hammerhead Missiles are -2/hex beyond 6 hexes |
| Page 27, Dust Cloud Type III | PD 10 hit also affects Spore Moles |
| 7221 | Page 17, Kali | Armaments: 8×Splatterguns should be 6×Splatterguns |
| Page 20, Eagle Alpha | Should be Eagle Beta |
| Page 21, column 1, line 1 | Eagle II should be Eagle Beta |
| Page 23, Scorpion Alpha | Should be Scorpion Beta |
| 7222 | Consolidated Master Weapon Table | Tachyon Cannon Damage: All |
| Tachyon Ram Damage: High |
| 7223 | Consolidated Master Cannon Table | Plaz Shell Cannon Damage: ¥ should be Psi (ψ) |
| Tachyon Cannon Damage: All |
| Tachyon Ram Damage: High |
| Page 37, Plasma Defense System | PDS treats Parasite Torps as if they are normal torps. |
| 7225 | Page 7, Time Limits, 2nd Paragraph | “the sixth game turn” should be “the eighth game turn” |
| Page 10, Setup Diagram | Move asteroids one hex down. |
| House Smash Chart | “Roll 1D4″ should be “Roll 1D6″ |
| House Lists, ASP Technocracy | Add Fletcher to the Escort list |
| House Lists, Data Sphere, Mercenary | “3 – Bay” should be “3 – Bat” |
| House Lists, Yoka-Shan | Spirit Rider IV should be Spirit Rider |
| House Forces Worksheet | House Forces only is lines 5-9 |
| House Forces or “Pre-Brood Imperium” is lines 10-14 |
| Optional Rules, Setup Diagram | Move asteroids down one hex. |
| Page 14, Orca II | Should be Orca Alpha. |
| Page 17, Winning Battles | Delete first sentence up until the colon (:) |
| Page 18, Setup Diagram | Move everything down one hex. |
| Remove the far left row of the top block of grey hexes. |
| Consolidated Master Cannon Table | Tachyon Cannon Damage: All |
| Tachyon Ram Damage: High |
| 7226 | Page 26, Captain’s Die cost Table | Captain’s Die 8 costs 45 experience |
| Page 30, Tough Guy | Should read “received in the same game” (not turn) for all skill levels |
| Page 32, Always Supports His Wingman | Costs 10 points |
| Page 51, Allowable Skills Table | Yoka-Shan has an ‘X’ in Always Supports Hig Wingman |
| Skills & Quirks | A crewmember can never cost less than 0 (or some other value agreed upon before the game) |
| Ship Availability | Black Widow II: Tokugawa |
| Salamander III: Hibernia, Red Star |
| Shark II: as Shark |
| Sorenson IV: ASP, Luches |
| Talon III: Hibernia |
| Death Wind III: Kashmere |
| 7227 | Page 16, Maxim Laser Systems | If using a Captain’s Die with a Maxim Laser, the Captain’s Die does NOT count for determining how much over the DV you hit (but does add normally). |